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In the early 1980’s a mall near where I lived had an old arcade called Gold Mine. I wasn’t usually allowed in there but I remember sneaking in a few times to look at all the arcade games. They kept the lights in the arcade pretty much off, so everything was lit by the neon glow of arcade machines.
It was a magical place.
With my February #1gam, I wanted to make an arcade game that wasn’t a slavish replica of games from that era, but rather how I remember them thinking back to walking through Gold Mine. Loud, bright, glowing, fast, and challenging.
The best way to play this is hooked up to the biggest screen you can find and the lights low, trading off between friends to see who can get the farthest.